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INI File  |  2005-09-14  |  9KB  |  332 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=0.999609
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=7
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=1
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=1.285751
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=5.428738
  30. fShader=0.000000
  31. zoom=1.009509
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.162174
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.010000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.260000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=0.000000
  55. nMotionVectorsX=12.000000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.900000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=51
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=1
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.327350
  72. wavecode_0_smoothing=0.820000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=3.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=x = rand(1001)*.001;
  78. wave_0_per_point2=y = rand(1001)*.001;
  79. wave_0_per_point3=
  80. wave_0_per_point4=tm = time*.5 + sample*2;
  81. wave_0_per_point5=
  82. wave_0_per_point6=r = .5 + .5*sin(tm*1.132);
  83. wave_0_per_point7=g = .5 + .5*sin(tm*1.121);
  84. wave_0_per_point8=b = .5 + .5*sin(tm*1.187);
  85. wavecode_1_enabled=0
  86. wavecode_1_samples=512
  87. wavecode_1_sep=51
  88. wavecode_1_bSpectrum=0
  89. wavecode_1_bUseDots=1
  90. wavecode_1_bDrawThick=1
  91. wavecode_1_bAdditive=0
  92. wavecode_1_scaling=1.327350
  93. wavecode_1_smoothing=0.820000
  94. wavecode_1_r=1.000000
  95. wavecode_1_g=1.000000
  96. wavecode_1_b=3.000000
  97. wavecode_1_a=1.000000
  98. wave_1_per_point1=x = rand(1001)*.001;
  99. wave_1_per_point2=y = rand(1001)*.001;
  100. wave_1_per_point3=
  101. wave_1_per_point4=tm = time*.5 + sample*2;
  102. wave_1_per_point5=
  103. wave_1_per_point6=r = .5 + .5*sin(tm*1.132);
  104. wave_1_per_point7=g = .5 + .5*sin(tm*1.121);
  105. wave_1_per_point8=b = .5 + .5*sin(tm*1.187);
  106. wavecode_2_enabled=0
  107. wavecode_2_samples=512
  108. wavecode_2_sep=51
  109. wavecode_2_bSpectrum=0
  110. wavecode_2_bUseDots=1
  111. wavecode_2_bDrawThick=1
  112. wavecode_2_bAdditive=0
  113. wavecode_2_scaling=1.327350
  114. wavecode_2_smoothing=0.820000
  115. wavecode_2_r=1.000000
  116. wavecode_2_g=1.000000
  117. wavecode_2_b=3.000000
  118. wavecode_2_a=1.000000
  119. wave_2_per_point1=x = rand(1001)*.001;
  120. wave_2_per_point2=y = rand(1001)*.001;
  121. wave_2_per_point3=
  122. wave_2_per_point4=tm = time*.5 + sample*2;
  123. wave_2_per_point5=
  124. wave_2_per_point6=r = .5 + .5*sin(tm*1.132);
  125. wave_2_per_point7=g = .5 + .5*sin(tm*1.121);
  126. wave_2_per_point8=b = .5 + .5*sin(tm*1.187);
  127. wavecode_3_enabled=0
  128. wavecode_3_samples=512
  129. wavecode_3_sep=51
  130. wavecode_3_bSpectrum=0
  131. wavecode_3_bUseDots=1
  132. wavecode_3_bDrawThick=0
  133. wavecode_3_bAdditive=1
  134. wavecode_3_scaling=1.327350
  135. wavecode_3_smoothing=0.820000
  136. wavecode_3_r=1.000000
  137. wavecode_3_g=1.000000
  138. wavecode_3_b=3.000000
  139. wavecode_3_a=1.000000
  140. wave_3_per_point1=x = rand(1001)*.001;
  141. wave_3_per_point2=y = rand(1001)*.001;
  142. wave_3_per_point3=
  143. wave_3_per_point4=tm = time*.5 + sample*2;
  144. wave_3_per_point5=
  145. wave_3_per_point6=r = .5 + .5*sin(tm*1.132);
  146. wave_3_per_point7=g = .5 + .5*sin(tm*1.121);
  147. wave_3_per_point8=b = .5 + .5*sin(tm*1.187);
  148. shapecode_0_enabled=1
  149. shapecode_0_sides=54
  150. shapecode_0_additive=0
  151. shapecode_0_thickOutline=0
  152. shapecode_0_textured=1
  153. shapecode_0_x=0.500000
  154. shapecode_0_y=0.500000
  155. shapecode_0_rad=0.491382
  156. shapecode_0_ang=1.570796
  157. shapecode_0_tex_ang=3.141593
  158. shapecode_0_tex_zoom=1.000000
  159. shapecode_0_r=1.000000
  160. shapecode_0_g=1.000000
  161. shapecode_0_b=1.000000
  162. shapecode_0_a=1.000000
  163. shapecode_0_r2=1.000000
  164. shapecode_0_g2=1.000000
  165. shapecode_0_b2=1.000000
  166. shapecode_0_a2=0.000000
  167. shapecode_0_border_r=1.000000
  168. shapecode_0_border_g=1.000000
  169. shapecode_0_border_b=1.000000
  170. shapecode_0_border_a=0.000000
  171. shapecode_1_enabled=1
  172. shapecode_1_sides=54
  173. shapecode_1_additive=0
  174. shapecode_1_thickOutline=0
  175. shapecode_1_textured=0
  176. shapecode_1_x=0.500000
  177. shapecode_1_y=0.500000
  178. shapecode_1_rad=0.081954
  179. shapecode_1_ang=0.000000
  180. shapecode_1_tex_ang=0.000000
  181. shapecode_1_tex_zoom=1.000000
  182. shapecode_1_r=0.000000
  183. shapecode_1_g=1.000000
  184. shapecode_1_b=0.000000
  185. shapecode_1_a=1.000000
  186. shapecode_1_r2=0.000000
  187. shapecode_1_g2=0.000000
  188. shapecode_1_b2=0.000000
  189. shapecode_1_a2=0.000000
  190. shapecode_1_border_r=1.000000
  191. shapecode_1_border_g=1.000000
  192. shapecode_1_border_b=1.000000
  193. shapecode_1_border_a=0.000000
  194. shape_1_per_frame1=x=q3;
  195. shape_1_per_frame2=y=1-q4;
  196. shape_1_per_frame3=
  197. shape_1_per_frame4=r = .5 + .5*sin((time+.5)*1.132);
  198. shape_1_per_frame5=g = .5 + .5*sin((time+.5)*1.121);
  199. shape_1_per_frame6=b = .5 + .5*sin((time+.5)*1.187);
  200. shape_1_per_frame7=
  201. shape_1_per_frame8=rad = .1*mid;
  202. shapecode_2_enabled=1
  203. shapecode_2_sides=54
  204. shapecode_2_additive=0
  205. shapecode_2_thickOutline=0
  206. shapecode_2_textured=0
  207. shapecode_2_x=0.500000
  208. shapecode_2_y=0.500000
  209. shapecode_2_rad=0.081954
  210. shapecode_2_ang=0.000000
  211. shapecode_2_tex_ang=0.000000
  212. shapecode_2_tex_zoom=1.000000
  213. shapecode_2_r=0.000000
  214. shapecode_2_g=0.000000
  215. shapecode_2_b=0.000000
  216. shapecode_2_a=1.000000
  217. shapecode_2_r2=0.000000
  218. shapecode_2_g2=0.000000
  219. shapecode_2_b2=0.000000
  220. shapecode_2_a2=0.000000
  221. shapecode_2_border_r=1.000000
  222. shapecode_2_border_g=1.000000
  223. shapecode_2_border_b=1.000000
  224. shapecode_2_border_a=0.000000
  225. shape_2_per_frame1=x=q5;
  226. shape_2_per_frame2=y=1-q6;
  227. shape_2_per_frame3=
  228. shape_2_per_frame4=rad = .2*bass;
  229. shapecode_3_enabled=1
  230. shapecode_3_sides=54
  231. shapecode_3_additive=0
  232. shapecode_3_thickOutline=0
  233. shapecode_3_textured=0
  234. shapecode_3_x=0.500000
  235. shapecode_3_y=0.500000
  236. shapecode_3_rad=0.081954
  237. shapecode_3_ang=0.000000
  238. shapecode_3_tex_ang=0.000000
  239. shapecode_3_tex_zoom=1.000000
  240. shapecode_3_r=0.000000
  241. shapecode_3_g=0.000000
  242. shapecode_3_b=1.000000
  243. shapecode_3_a=1.000000
  244. shapecode_3_r2=0.000000
  245. shapecode_3_g2=0.000000
  246. shapecode_3_b2=0.000000
  247. shapecode_3_a2=0.000000
  248. shapecode_3_border_r=1.000000
  249. shapecode_3_border_g=1.000000
  250. shapecode_3_border_b=1.000000
  251. shapecode_3_border_a=0.000000
  252. shape_3_per_frame1=x=q1;
  253. shape_3_per_frame2=y=1-q2;
  254. shape_3_per_frame3=
  255. shape_3_per_frame4=r = .5 + .5*sin(time*1.132);
  256. shape_3_per_frame5=g = .5 + .5*sin(time*1.121);
  257. shape_3_per_frame6=b = .5 + .5*sin(time*1.187);
  258. shape_3_per_frame7=
  259. shape_3_per_frame8=rad = treb*.1;
  260. per_frame_1=warp = 0;
  261. per_frame_2=
  262. per_frame_3=tic = min(time - tin,.1);
  263. per_frame_4=tin = time;
  264. per_frame_5=
  265. per_frame_6=ra = 10;
  266. per_frame_7=treb_avg = tic*(treb_avg*(1/tic - ra) + ra*treb);
  267. per_frame_8=mid_avg = tic*(mid_avg*(1/tic - ra) + ra*mid);
  268. per_frame_9=bass_avg = tic*(bass_avg*(1/tic - ra) + ra*bass);
  269. per_frame_10=
  270. per_frame_11=rb = 1;
  271. per_frame_12=vav = tic*(vav*(1/tic - rb) + rb*(bass+treb+mid)*.33333);
  272. per_frame_13=
  273. per_frame_14=tt = tt + tic*treb_avg;
  274. per_frame_15=mt = mt + tic*mid_avg;
  275. per_frame_16=bt = bt + tic*bass_avg;
  276. per_frame_17=vt = vt + tic*(treb_avg+mid_avg+bass_avg)*.33333;
  277. per_frame_18=
  278. per_frame_19=sz = .2;
  279. per_frame_20=
  280. per_frame_21=q1 = .5 + sz*sin(tt*.629) - sz*sin(tt*.107);
  281. per_frame_22=q2 = .5 + sz*sin(tt*.987) - sz*sin(tt*.456);
  282. per_frame_23=
  283. per_frame_24=q3 = .5 + sz*sin(mt*.654) - sz*sin(mt*.355);
  284. per_frame_25=q4 = .5 + sz*sin(mt*.548) - sz*sin(mt*.875);
  285. per_frame_26=
  286. per_frame_27=q5 = .5 + sz*sin(bt*.687) - sz*sin(bt*.318);
  287. per_frame_28=q6 = .5 + sz*sin(bt*.465) - sz*sin(bt*.526);
  288. per_frame_29=
  289. per_frame_30=
  290. per_pixel_1=xd = q1-x;
  291. per_pixel_2=yd = q2-y;
  292. per_pixel_3=
  293. per_pixel_4=dis = pow(xd*xd+yd*yd,.5);
  294. per_pixel_5=des = 1 - dis*.7071068;
  295. per_pixel_6=des = pow(des,8)*-treb;
  296. per_pixel_7=an = acos(abs(xd)/dis);
  297. per_pixel_8=
  298. per_pixel_9=dx = sign(xd)*.07*cos(an)*des;
  299. per_pixel_10=dy = sign(yd)*.07*sin(an)*des;
  300. per_pixel_11=
  301. per_pixel_12=dy = dy + sign(xd)*treb*.05*cos(an)*des;
  302. per_pixel_13=dx = dx + sign(yd)*treb*.05*sin(an)*des*-1;
  303. per_pixel_14=
  304. per_pixel_15=xd = q3-x;
  305. per_pixel_16=yd = q4-y;
  306. per_pixel_17=
  307. per_pixel_18=dis = pow(xd*xd+yd*yd,.5);
  308. per_pixel_19=des = 1 - dis*.7071068;
  309. per_pixel_20=des = pow(des,8)*-mid;
  310. per_pixel_21=an = acos(abs(xd)/dis);
  311. per_pixel_22=
  312. per_pixel_23=dx = dx + sign(xd)*.07*cos(an)*des;
  313. per_pixel_24=dy = dy + sign(yd)*.07*sin(an)*des;
  314. per_pixel_25=
  315. per_pixel_26=dy = dy + sign(xd)*mid*.05*cos(an)*des;
  316. per_pixel_27=dx = dx + sign(yd)*mid*.05*sin(an)*des*-1;
  317. per_pixel_28=
  318. per_pixel_29=xd = q5-x;
  319. per_pixel_30=yd = q6-y;
  320. per_pixel_31=
  321. per_pixel_32=dis = pow(xd*xd+yd*yd,.5);
  322. per_pixel_33=des = 1 - dis*.7071068;
  323. per_pixel_34=des = pow(des,8)*-bass;
  324. per_pixel_35=an = acos(abs(xd)/dis);
  325. per_pixel_36=
  326. per_pixel_37=dx = dx + sign(xd)*.07*cos(an)*des;
  327. per_pixel_38=dy = dy + sign(yd)*.07*sin(an)*des;
  328. per_pixel_39=
  329. per_pixel_40=dy = dy + sign(xd)*bass*.05*cos(an)*des;
  330. per_pixel_41=dx = dx + sign(yd)*bass*.05*sin(an)*des*-1;
  331. per_pixel_42=
  332.